game over
performance
art
instalation
performance
art
instalation
Game Over is a project about empathy and the gamification of violence. In Game Over the audience is invited to step in and to take the control in their hands. How far are you willing to go?
The participatory installation Game Over explores the ambivalences of global drone warfare. The distinction between perpetrators and accomplices, spectators and eyewitnesses, cowards and heroes becomes as blurred as the line between fiction and reality.
Game Over brings a complex and highly topical theme to the stage, to create awareness and a space for dialogue and reflection on the big questions of war and peace.
At the core of Game Over is the reconstruction of the military experience of gamified killing. As witnesses both on screen and in real life, the audience uncovers analogies between drone warfare and Ego-shooter games. This project encourages the audience to recognize their own responsibility for their actions and decisions and offers insights into the psychology of the perpetrators.
“If perpetrators are normal people like you and me, that also means that you and I can also become perpetrators.”
– Harald Welzer, social psychologist
Game Over combines art and war, computer games and theater, to create empathy through an artistic-social experiment in which you decide how far you can go.
Credits:
Concept & Director: Julian Hetzel
Performer: Niek Vanoosterweyck, Marius Bistritzky,
Judith Florance Ehrhardt, Laure Fleitz
Dramaturgy: Miguel Angel Melgares
Machine Artist: Hannes Waldschütz
Technical coordinator: Aengus Havinga & Vincent Buene
Production: Franziska Niehaus
Production Co-Ordinator: Lena Düspohl
Production Studio Julian Hetzel: Jitske Weijand
https://www.staatstheater-kassel.de/play/gameover-2996
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The participatory installation Game Over explores the ambivalences of global drone warfare. The distinction between perpetrators and accomplices, spectators and eyewitnesses, cowards and heroes becomes as blurred as the line between fiction and reality.
Game Over brings a complex and highly topical theme to the stage, to create awareness and a space for dialogue and reflection on the big questions of war and peace.
At the core of Game Over is the reconstruction of the military experience of gamified killing. As witnesses both on screen and in real life, the audience uncovers analogies between drone warfare and Ego-shooter games. This project encourages the audience to recognize their own responsibility for their actions and decisions and offers insights into the psychology of the perpetrators.
“If perpetrators are normal people like you and me, that also means that you and I can also become perpetrators.”
– Harald Welzer, social psychologist
Game Over combines art and war, computer games and theater, to create empathy through an artistic-social experiment in which you decide how far you can go.
Credits:
Concept & Director: Julian Hetzel
Performer: Niek Vanoosterweyck, Marius Bistritzky,
Judith Florance Ehrhardt, Laure Fleitz
Dramaturgy: Miguel Angel Melgares
Machine Artist: Hannes Waldschütz
Technical coordinator: Aengus Havinga & Vincent Buene
Production: Franziska Niehaus
Production Co-Ordinator: Lena Düspohl
Production Studio Julian Hetzel: Jitske Weijand
https://www.staatstheater-kassel.de/play/gameover-2996






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